breakwhilesound(sound_id)
Breaks a thread while a sound is playing
breakwhiletalking(actor)
Breaks a thread while an actor is talking.
If no actor is given, then breaks until no one is talking.
breakwhilewalking(actor)
Breaks a thread while an actor is walking.
breakwhileinputoff(sound_id)
Breaks a thread while the input is off.
breakwhileyacking()
Breaks while a Yack dialog is running.
breakwhileanimating()
Breaks while an actor or object is animating.
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