Starts a .yack file conversation between 2 actors.
The
filename is a .yack file and can also include a label to jump to.
startYack(currentActor, willy, "Willy:want_dime")
will start the conversation and jump to the
want_dime node. If no label is given, it will jump to
start. The
start node is required.
By convention, there should be a
init and a
start node.
init is called by the system at the beginning of the game for every .yack file. This is useful for setting variables.